![]() It will prepare students for the future work environment where these technologies will become mainstream. MindBox ICT 2.0 is aimed at giving exposure and applied knowledge of advanced technologies like :Īugmented Reality (AR), Virtual Reality (VR), Internet of Things (IoT), Artificial Intelligence (AI), Interactive Media and Gaming, Rapid Prototyping (3D Printing) Web Solutions and multi-paradigm languages ( Coding ). Legal educational licenses of software wherever applicable.Skill Development Framework and Digital Portfolio.DB mindbox connects startups and Deutsche Bahn through its startup program. MindBox LMS for Students and Teachers for Synchronous and Asynchronous Learning Simon & Too DB mindbox (Deutsche Bahn AG).Login to MindBox Portal for Student, Teacher, and School.Periodic Assessments, Evaluation and Analytics report.Grade-wise reference textbook and reflective journal.STEAM – Project Based Learning Methodology.Integrated Design and Advanced Tech Curriculum – ( NEP 2020 – Guidelines ).Projects are skill centric, that encourages students to apply the combined knowledge of interdisciplinary subjects - Science, Technology, Research, Engineering, Art, & Mathematics and develop solutions for real world problems using technology as a tool.We have designed age relevant projects, aligned with curriculum, using appropriate tools and technology.Having won an award at the CII 2020 on Innovations & Disruptions in EdTech, MindBox program gets delivered inside 50+ schools across India in 18 cities with a student outreach of over 1 Lakh+ in Grades 1st -10th. We believe in upgrading the education ecosystem to close the skills gap in the workplace, to empower teachers, students, support schools in keeping up with the rapid pace of EdTech revolution and thrive in an online learning environment, we are introducing ICT 2.0 Program in schools across India.Īs per the new guidelines of NEP 2020, and future skills, ICT 2.0 curriculum designed by MindBox is a unique program which takes ICT to the next level by seamlessly combining the subject knowledge of ICT with the development of the 21st Century skills using Project | Design Based Pedagogy and advanced technology as a tool to enable students to become innovators, collaborators, and problem-solvers. ![]()
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